Features
Discover what has been added in this new release:
Dynamesh
- Enjoy optimized geometry at all times, providing freedom to deform your mesh wherever your imagination takes you.
- Add, subtract and intersect geometry using Boolean-style operations — without producing untidy polygons.
- Create internal shells to develop specific shapes or optimize a model for 3D printing.
- Can be combined with the new ClayPolish surface modification.
- PolyPaint updates as the geometry is optimized.
- Supports Projection mode, which is useful when converting a detailed model to DynaMesh.
Geometry
- Freeze geometry to edit base mesh topology without losing high resolution details.
- Improved Close Hole function.
- ClayPolish to sharpen edges and soften surfaces. Helps simulate real clay sculpting.
Materials
- New Wax modifier simulates SSS effects to add a wax-like appearance to your objects without a complicated setup.
- MatCap global modification to change Hue, Saturation, Angle settings and more.
- Improved default material shader with Background interaction.
- Improved Shader Mixer. Modulate your shaders with new modes and operators: Hue, Saturation, Color, Ambient Occlusion, Depth, etc.
LightCap
- Create your own custom lighting environment with the LightCap Designer.
- Add lights, change their color, position, intensity and opacity.
- Background images can be converted for as a LightCap and vice versa.
- Add alphas and textures to lights and create exciting LightCap effects.
- Specular and Reflect mode for LightCaps generated from Background images.
- LightCap Adjustments make global edits to your LightCap: rotate it, change its Hue, Saturation, etc.
- Display the LightCap as a Spherical or Equirectangular preview.
Mesh Insert
- Enable transparency when inserting a mesh for better depth and positioning control.
- Use modifiers to change proportions of the inserted mesh.
- Use any existing model as your insert brush.
Curve Mode
- New Curve mode sweeps the current brush along a definable curve.
- Update curves after drawing them to adjust the swept strokes.
- Create new geometry by simply drawing a curve together with the new CurveFill brushes.
Transpose
- Duplicate your current mesh with a simple Ctrl+click.
- Duplicate an inserted object as a negative mesh to cut into a surface with DynaMesh.
- Combine with masking to extrude faces.
Brushes
- New Slice brush to add an edge loop with new PolyGroups on either side. Supports curves.
- Combine Slice Brush with DynaMesh to create separate solids.
- New Curve Fill brush to freely draw an extruded closed shape.
- Numerous new preset brushes to get started with many new ZBrush features immediately. (Insert, Curve, etc.)
Best Preview Render (BPR):
- More accurate rendering.
- Render pipeline has been updated to 32 bits per channel.
- The BPR saves shadows and other calculation-intensive data, only updating as needed (such as when rotating the model). Make a variety of color and material changes without needing to wait for long re-renders.
- Smooth Normal feature softens polygon edges when rendering, without needing to subdivide.
- Material Blending renders materials with smooth transitions between them.
- Real-Time Wax preview.
- Supports any 2:1 ratio Background image, including HDRI for dazzling realism.
- Scene floor grid can slice objects and be used as a shadow catcher. Excellent for scene integration!
- Make objects invisible to shadows or invisibly cast shadows.
- SubTools can have their own settings for Transparency, Invisible and/or Smooth Normal features.
BPR Filters
- Render once, then use Filters to layer adjustments for post-render enhancements — all without needing to leave ZBrush.
- 13 different filters, including Blur, Sharpen, Orton, Glow, Noise, etc.
- Filters can be modulated using various settings. Examples are Depth, Mask (alpha), Fresnel, Ambient Occlusion, SSS, etc.
Miscellaneous
- New Alternate mode allows use of main and alternate colors when PolyPainting. (Hold the Alt key to switch.)
- Auto-reorder SubTools by vertex count.
- Instantly move a SubTool to the top or bottom of the list.
- Merge Similar SubTools with one click.
- Major speed and accuracy improvements with all projection operations.
- New global deformers: Polish by Groups and Polish Crisp Edges.
- Repeat last used deformation on the Active SubTool or all Other SubTools.
- Mouse gestures can now be enabled or disabled in the Preferences.
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